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Now more than ever, flash developers are dependent on outside source code for tweening. In as2, you could get away with using the built in tween class, but the as3 version has proved itself virtually unusable, especially in light of some of the alternatives.

There are a slew of good options out there: Tweener, TweenLite, TweenMax, Go, and more, all with similar feature sets. So which one's the best? 

We here at squidder have this debate often, with some devs who prefer Tweener and others who rely on TweenLite. Fortunately, there are others who have done the heavy lifting for us to give a numbers to numbers face-off.

My favorite point of comparison is the speed tester over at GreenSock. Although it was created by the author of TweenLite (so you could cry foul, I suppose, though it doesn't seem like there's any reason to), it seems to be the easiest way to quickly compare tweens in a real world situation.

For those of you interested in running your own test, you can roll over to the TweenBencher. Again, this is a tool created by one of the makers of a tween class (Go), but read that as you will. Regardless, the tool certainly puts out some good hard numbers.

Personally, I don't think you can go wrong with TweenLite TweenMax, but one thing is for certain: they're all better than the built-in tween classes.

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AS3 and Flash you'll lose your ink over.